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Nevyn Auscent
Broke Sauce
2939
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Posted - 2016.01.29 19:55:52 -
[1] - Quote
Probably belongs in F&I. However I wouldn't be against this. Half awake accidents often make for fun, and spying would actually take a little awareness. Or you just don't use the multiple channels option and continue with exactly what you have now. Provided it's actually a new option rather than forcing 'you may only have 5 windows'.
This is done in a large number of other games, and while simply because others do it is not a good reason, the ability to reduce screen clutter is a good reason to do it, so we spend more time looking at spaceship goodness and less time at chat windows.
You would also have to sort out the best way to display channel size if you had multiple channels in one window. |

Nevyn Auscent
Broke Sauce
2940
|
Posted - 2016.01.29 20:23:29 -
[2] - Quote
Cara Forelli wrote: It just is. I can think of a better one without even trying. Just allow multiple rows of tabs in the chat window. Boom. Space problem solved.
I really have to disagree. Allowing multiple rows of tabs still takes up the space of each tab to start with, and when you have several slow moving small chat rooms combining them is good, especially if they are related rooms. For example, Corp & Alliance in many alliances. |

Nevyn Auscent
Broke Sauce
2942
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Posted - 2016.01.30 07:42:03 -
[3] - Quote
Iain Cariaba wrote: Oh, just because you have a bad idea, and people are pointing it out, doesn't mean they didn't read the proposal.
It does when they are trying to pretend that somehow Corp & Alliance chat being in the same window tab rather than 2 different tabs would make awoxing more difficult in any significant fashion. The 'arguments' being brought up against it are ridiculous.
And no, multiple rows of tabs would not 'cost less space' than merging several channels into one window. This is exactly why virtually every game on the market allows you to merge channels into a single window if you want to. Heck, EVE even allows it with the overview. Or should we require a separate tab for every overview category that you have to constantly swap between? Because that's what the current chat window actually is like. |

Nevyn Auscent
Broke Sauce
2942
|
Posted - 2016.01.30 18:58:37 -
[4] - Quote
Iain Cariaba wrote: Honestly, the devs probably stopped reading this thread when you threw your "omagerd, anyone who doesn't agree with me obviously didn't read my idea" tantrum on the first page.
As far as your efficiency argument goes, multiple chat windows is far more efficient in usage than having to remember which prefix goes with which channel. The lumped together chat system works for other games because there's a relatively low upper limit to how many channels you will need at any given time. Elitatwo, for example, has 24 different chat windows. That would mean she needs 24 different different prefixes to ensure her conversations go to the right channels.
Assuming she piled all 24 into a single window yes she would. At which point it's her problem if she finds that harder, because she doesn't have to pile 24 into a single window. However regardless of the apparently massive screen space she has, I sure would notice my chat tabs tripling in size on my screen and would suffer for it.
Honestly, you are just trying to troll this thread now, because the OP didn't throw a tantrum, the OP asked people to actually read the idea properly and stop posting rubbish and utterly irrelevant responses. |
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